Azlan: Rise of the Burlpups

Project details

Azlan: Rise of the Burlpups is an immersive VR tower defense game that puts players in command of Zalolo Land. Designed for both VR newcomers and experienced players, it challenges players to strategically build defenses, command heroes, and fight off waves of enemies in a beautifully stylized medieval world. As hordes of orcs and zombie-like mythical creatures attack from all directions, players must adapt their strategies, manage resources wisely, and defend their land. With diverse landscapes, engaging mechanics, and a deep storyline, Azlan: Rise of the Burlpups offers a fully immersive VR experience unlike any other. Play now on Steam!

Key Features

  • Eight Breathtaking Maps: Explore visually stunning, stylized medieval landscapes.
  • Over 30 Burlpups: Battle against a variety of ground and flying creatures.
  • Hero Command & Tactical Defense: Take control of your hero and strategically defend your land.
  • Upgradeable Turrets: Deploy multiple turret types with three levels of upgrades.
  • Immersive VR Gameplay: Designed exclusively for virtual reality with an intuitive single-controller experience.
  • Unique Storyline: Experience a rich narrative as you protect the Zalolo people from the fury of Burlpups.
  • Extensive Gameplay: More than 7 hours of playtime with 15 challenging achievements.

Responsibilities
As the Project Head, I led the team through the entire development process, from game design to launch on Steam. My contributions included:

  • Gameplay Programming: Implemented core mechanics, player interactions, and tower defense logic.
  • NPC AI Development: Designed and optimized AI behavior for over 30 unique enemies.
  • Level & Lighting Design: Created immersive environments and optimized lighting for VR.
  • Game Optimization: Ensured smooth performance with large-scale NPC battles.
  • Steam Release & Game Balancing: Managed launch preparations and refined gameplay balance.

Tech Stack
Game Engine: Unity
VR Platform: SteamVR
Backend Services: Playfab

Team Size
Game Programmers: 2
Game Designers: 2
Artists: 2
QA Analyst: 1

Timeline
Mar, 2019 - Dec, 2020
(22 months)