Step into the world of cricket like never before with our VR Cricket Simulator. Imagine standing in a packed stadium, feeling the rush of hitting sixes and fours as the crowd erupts in excitement. This VR experience brings the thrill of professional cricket training into an immersive and realistic gameplay environment. Designed to cater to both arcade and realistic gameplay styles, the simulator offers a comprehensive cricket experience that challenges players of all skill levels. Featuring a unique controller-less design with a custom-built physical bat, complete with haptic feedback, the game delivers an unparalleled level of immersion. With multiple game modes, real-time leaderboards, and an online login system, every session brings new excitement and competition.
Key Features
Responsibilities
As the Project Head, I led the development and execution of this immersive cricket simulator,
overseeing its design, functionality, and optimization. My key contributions included:
Tech Stack
Game Engine: Unity
Backend Services: PlayFab
Haptic Feedback: Arduino-powered physical bat integration
VR Platform: SteamVR
Hardware: HTC Vive & Trackers
Team Size
Game Programmers: 3
Game Designer: 1
Artists: 2
QA Analyst: 1
Timeline
Feb, 2018 - Mar, 2019
(13 months)