Highlandia is an educational English language learning game developed for Highlands Community Charter and Technical Schools. Designed to help ESL students improve their reading, writing, speaking, and listening skills, Highlandia provides an engaging and structured learning experience. Students interact with various mini-games, while teachers utilize built-in analytics to assess student progress and identify areas needing improvement. By integrating a Content Management Pipeline, the game automates curriculum content import from Excel workbooks into Unity, ensuring a seamless educational experience. Play now on Android!
Key Features
Responsibilities
My contributions to Highlandia covered a wide range of areas, including:
Tech Stack
Game Engine: Unity
Data Management: Unity Scriptable Objects, Excel Integration
Analytics: GameAnalytics SDK
Team Size
Game Programmers: 8+
Artists: 3
QA Analysts: 2
Timeline
Dec, 2021 - Dec, 2024
(3 Years)