Pakistan Cricket League is a fast-paced social cricket game designed for casual players and
social media enthusiasts. With simple one-tap mechanics, the game is easy to pick up but
requires perfect timing to hit the ball and score big. Players can aim for sixes, fours, or
singles, competing to rack up the highest score.
But the excitement doesn’t stop there—after each match, players earn fans, which determine their
global leaderboard position. Compete with the world’s best or challenge your Facebook friends
and bet fans in high-stakes showdowns. The real thrill comes from head-to-head challenges, where
players take turns in a timed session to outscore each other. The winner takes the loser’s fans,
climbing the ranks to cricket stardom.
Inspired by idle games, the Pakistan Cricket League keeps interaction minimal but engagement
high. Players can select multiple teams, customize their badges, and represent their favorite
PSL teams. With an astonishing 30,000 Monthly Active Users within just two weeks, this game
proved to be an instant hit among cricket fans looking for quick, competitive fun.
Key Features
Responsibilities
As a Co-Developer and Game Designer, I played a key role in shaping the game’s mechanics and
user experience. My contributions included:
Tech Stack
Game Engine: Unity
Backend: Node.js
Team Size
Programmers: 2
Artists: 2
QA Analyst: 1
Timeline
Jun, 2017 - Sep, 2017
(4 months)
I had the opportunity to develop some arcade and casual mobile games during the years 2013 to
2016. Here are a few of those games.