Sapphire AR

Project details

Sapphire AR is a pioneering Enterprise AR Commerce Ecosystem architected to redefine the retail experience through high-fidelity spatial visualization. The system orchestrates a library of 350+ photogrammetry-scanned assets, utilizing a proprietary CDN-based streaming architecture to deliver real-time 3D content to both AR-enabled and legacy mobile devices. This project stands as a benchmark for automated content pipelines, allowing for seamless inventory updates without technical intervention.

Key Systems Architecture

  • Real-Time 3D Asset Orchestration: Developed a high-performance streaming pipeline that dynamically fetches and renders complex garments from a CDN, ensuring low-latency ingestion for a catalog of over 350+ assets.
  • Dynamic Content Management (CMS): Architected a Node.js backend and web-based ingestion portal, enabling the client to manage a 360-degree digital library and update inventory without app-store redeployments.
  • Universal Visualization Layer: Designed a dual-mode rendering path that ensures visual parity between AR-compatible environments and standard 3D viewers for non-AR devices.
  • Integrated Commerce Pipeline: Orchestrated a secure, in-app purchasing flow that bridges real-time spatial previews with instant transactional logic.

Technical Leadership & Ownership
As the Lead Systems Architect, I spearheaded the technical delivery of this first-of-its-kind retail platform:

  • Systemic Architecture Design: Authored the full-stack blueprint for the CDN-based streaming engine and backend management systems.
  • Performance Engineering: Directed the optimization of 3D model loading and memory management to support 350+ high-fidelity assets on diverse mobile hardware.
  • Multi-Disciplinary Orchestration: Facilitated technical alignment for a 6-person team, ensuring the successful cross-platform delivery of the world’s first Eastern-wear AR application within an 8-month window.

System Architecture
Engine: Unity
Backend: Node.js
Infrastructure: CDN / Photogrammetry

Project Lifecycle
Duration: 8 Months
Phase: Global Market Launch - Dec 2027
Platform: Android & iOS

Technical Ownership
Lead Systems Architect
Full-Stack Systems Lead
Performance Specialist