tinySPACES

Project details

Imagine a game where you can express yourself through your own space! Inspired by the post-COVID world where we were all confined to our rooms (or, as we like to call them, "spaces"), tinySPACES allows you to showcase your creativity and personality. With a vast collection of assets, you can customize your space with furniture, floor and wall textures, background colors and patterns, and even set the mood with music from a curated tracklist. But tinySPACES isn't just about self-expression—it's about connection. You can visit your neighbors, send and receive messages, and even add friends. To maintain a positive environment, AI-powered moderation filters out negative messages. Plus, with cloud saving, your progress is always secure, allowing you to log back in and continue designing whenever you want. tinySPACES is a digital world where creativity and community come together!

Key Features

  • Extensive Customization: Choose from hundreds of assets, including furniture, wallpapers, flooring, and background colors/textures.
  • Personalized Music: Set the ambiance of your space with a selection of in-game tracks.
  • Social Interactions: Visit neighbors, send and receive messages, and add friends.
  • AI Moderation: Filters out negative messages to maintain a friendly community.
  • Cloud Save: Your progress is stored securely, allowing you to continue your journey from any device.

Responsibilities
As the Sole Developer, I was responsible for:

  • Game Development: Designed and implemented the core gameplay mechanics, ensuring a smooth user experience.
  • Multiplayer Functionality: Developed the networking system, enabling players to visit and interact with others.
  • AI Moderation System: Integrated AI-based filtering to maintain a positive in-game community.
  • Cloud Saving Implementation: Leveraged cloud services to store player progress securely.
  • UI/UX Design: Worked on creating an intuitive and visually appealing user interface.
  • Collaboration with Game Designer: Provided input on game aesthetics, user experience, and overall design direction.

Tech Stack
Game Engine: Unity
Backend: Node.js
Cloud Services: PlayFab

Team Size
Game Programmer: 1
Artist: 1

Timeline
Sep, 2022 - Apr, 2023
(8 months)